summaryrefslogtreecommitdiffstats
path: root/rules.html
diff options
context:
space:
mode:
Diffstat (limited to 'rules.html')
-rw-r--r--rules.html55
1 files changed, 43 insertions, 12 deletions
diff --git a/rules.html b/rules.html
index cb07e8e..69a083a 100644
--- a/rules.html
+++ b/rules.html
@@ -2,21 +2,29 @@
<html lang="fr">
<head>
<meta charset="utf-8">
- <title>Technicolor's Foosball Tournament</title>
+ <title>Rules - Technicolor's Series of Foosball</title>
<link rel="stylesheet" type="text/css" href="style.css">
</head>
<body>
<div id="content">
<header>
- <h1>Palo Alto Series of Foosball</h1>
- <p>Be ready for the biggest Bay Area event :</p>
+ <h1>Technicolor's Series of Foosball</h1>
+ <p>The coolest Bay Area event</p>
</header>
+ <menu>
+ <ul>
+ <li><a href="tableau.html">Bracket</a></li>
+ <li><a href="teams.html">Teams</a></li>
+ <li><a href="rules.html">Rules</a></li>
+ </ul>
+ </menu>
+
<article>
<h1>Rules</h1>
<h2>Definitions</h2>
- <p>We will use the following table to refer to refer to the different parts of
+ <p>We will use the following table to refer to refer to the different rods of
the table:</p>
<table>
@@ -32,32 +40,55 @@
<h2>Tournament structure</h2>
+ <p>The tournament is divided in two phases:
+ <ul>
+ <li><em>Groupe phase:</em> the teams are divided in groups of two or
+ three teams. Each team meets all the other teams in its group. The
+ worse teams from each group of three teams leaves the tournament at the end
+ of this phases.</li>
+ <li><em>Knockout phase:</em> this phase is organized as a single
+ elimination bracket; 4 quarter-finals, 2 semi-finals, 1 final (and
+ 1 final to decide the third place.</li>
+ </ul></p>
+
+ <h2>Organization of games</h2>
+
+ <p>The first team to score ten points wins the game</p>
+
+ <p>There is a half-time when the first team reaches five points: the teams
+ switch sides, and the players inside a team can decide to swap positions
+ (the attacker becomes the defender and vice-versa). Swapping positions
+ during the half-time is <b>not</b> mandatory.</p>
+
+ <p>The ball is served by the attacker on the side of the serving hole.</p>
+
<h2>In-game rules</h2>
<p>When the ball stops and cannot be reached by any foosmen, the action to
be taken depends on the position where the ball stopped:</p>
<ul>
- <li>Before the third row: the ball is put in the closest
+ <li>Before the third rod: the ball is put in the closest
corner</li>
- <li>Between the third and sixth rows: the ball is considered dead and
- is kicked-off again from the middle</li>
- <li>After the sixth row: the ball is put in the closest
+ <li>Between the third and sixth rods: the ball is served from the
+ middle</li>
+ <li>After the sixth rod: the ball is put in the closest
corner</li>
</ul>
<p>Things you cannot do:
<ul>
- <li><em>Spinning:</em> swiftly spinning the bars all around without
+ <li><em>Spinning:</em> swiftly spinning the rods all around without
holding them.
- <li>Scoring from the middle directly after serve: the ball must be
+ <li>Scoring from the midfield directly after serve: the ball must be
touched by two of your players from two different rows before
- a goal</li>
+ a goal. If this happens, the goal does not count and the ball is simply
+ served again from the middle.</li>
</ul></p>
<p>Apart from that, everything is allowed, in particular:
<ul>
<li>Scoring from the midfield during the game</li>
- <li>Scoring from the attack row without stopping the ball first</li>
+ <li>Scoring from the attack rod without stopping the ball first</li>
</ul></p>
</article>
<footer>