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authorJon Whiteaker <jbw@berkeley.edu>2012-03-04 00:51:57 -0800
committerJon Whiteaker <jbw@berkeley.edu>2012-03-04 00:51:57 -0800
commit2fa61c47c9e93fdc4c4908dd9ee6e7885430e73b (patch)
tree6b9e5227747b42e96b7d6e71b84cd965420bbc53 /related.tex
parent88a0dc3805499ba780d753ba6f138562a5217a26 (diff)
downloadkinect-2fa61c47c9e93fdc4c4908dd9ee6e7885430e73b.tar.gz
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@@ -66,6 +66,10 @@ Kinect. Given the maturity of the solutions, we will use implementations of
figure detection and skeleton fitting. Therefore this paper will focus
primarily on the classification part of skeleton recognition.
+%The
+%Xbox 360~\cite{} does use the height inferred from the Kinect as part of its
+%user recognition algorithm, albeit in addition to other attributes including
+%face recognition.
%a person from an image to measure gait, but can also be measured from floor
%sensors or wearable sensors~\cite{gait-survey}.