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-rw-r--r--experimental.tex4
-rw-r--r--related.tex4
2 files changed, 4 insertions, 4 deletions
diff --git a/experimental.tex b/experimental.tex
index a7871eb..dd5a73c 100644
--- a/experimental.tex
+++ b/experimental.tex
@@ -176,7 +176,7 @@ varying group size $n_p = \{3,5,10,25\}$.
\fref{fig:offline} shows the precision-recall plot as the threshold varies.
-Both algrithms perform three times better than the majority class baseline of
+Both algorithms perform three times better than the majority class baseline of
15\% with a recall of 100\% on all people. We make two main observations.
First, as expected, SHT performs better than MoG because of temporal smoothing.
Second, performance is inversely proportional to group size. As we test
@@ -364,7 +364,7 @@ given the relatively low resolution of the Kinect's infrared camera.
\fref{fig:var} compares the precision-recall curve of \fref{fig:offline:sht} to
the curve of the same experiment run on the newly obtained dataset. We observe
-a roughly 20\% increase in performace across most thresholds. We
+a roughly 20\% increase in performance across most thresholds. We
believe these results would significantly outperform face recognition
in a similar setting.
diff --git a/related.tex b/related.tex
index ff5a763..a575c97 100644
--- a/related.tex
+++ b/related.tex
@@ -19,7 +19,7 @@ Physiological traits include faces, fingerprints, and irises; speech and gait
are behavioral. Faces and gait are the most relevant biometrics for this paper
as they both can be collected passively and involve image processing.
-Approaches to gait recognition typicaly fall into two categories: silhouette-based and
+Approaches to gait recognition typically fall into two categories: silhouette-based and
model-based. Silhouette-based techniques recognize gaits from a binary
representation of the silhouette as extracted from each image, while
model-based techniques fit a 3-D model to the silhouette to better track
@@ -55,7 +55,7 @@ model fitting in gait detection, but as previously noted, they are severely
limited. However, Zhao~\etal~\cite{zhao20063d} perform gait recognition in 3-D
using multiple cameras. By moving to 3-D, many of the problems related to
silhouette extraction and model fitting are removed. Additionally we can take
-advantage of the wealth of research relating to 3-D motion
+advantage of the wealth of research relating to \mbox{3-D} motion
capture~\cite{mocap-survey}.
%Specifically, range cameras offer real-time depth
%imaging, and