From 6af39548a765109ca94ac8162eec1aee7828b8c3 Mon Sep 17 00:00:00 2001
From: Jon Whiteaker <jbw@berkeley.edu>
Date: Thu, 6 Sep 2012 16:41:55 -0700
Subject: minor updates

---
 related.tex | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

(limited to 'related.tex')

diff --git a/related.tex b/related.tex
index a7fd7e3..1ac25d9 100644
--- a/related.tex
+++ b/related.tex
@@ -30,12 +30,12 @@ image~\cite{gait-body1,gait-body2}.  Furthermore, behavioral traits typically
 are more characteristic as opposed to unique, and are subject to change with
 time and based on the observed activity~\cite{gait-survey2}.
 
-On the other hand, face recognition, as a physiological biometric, is a more
-static feature.  Face recognition can be broken down into three parts: face
-detection, feature extraction, and classification; these three parts are
-studied both individually and together~\cite{face-survey}.  The Xbox 360 uses
-face recognition with the Kinect as part of its user recognition algorithm, in
-addition to the height inferred from the Kinect~\cite{kinect-identity}.
+Face recognition, as a physiological biometric, is a more static feature.  Face
+recognition can be broken down into three parts: face detection, feature
+extraction, and classification; these three parts are studied both individually
+and combined~\cite{face-survey}.  The Xbox 360 uses face recognition with the
+Kinect as part of its user recognition algorithm, in addition to the height
+inferred from the Kinect~\cite{kinect-identity}.
 
 In this paper, we propose using skeleton measurements as a biometric separate
 from face and gait biometrics.  According to Jain~\etal{}~\cite{bio-survey}, a
-- 
cgit v1.2.3-70-g09d2

