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authorThibaut Horel <thibaut.horel@gmail.com>2013-02-11 20:11:11 -0800
committerThibaut Horel <thibaut.horel@gmail.com>2013-02-11 20:11:11 -0800
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Abstract
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We initiate the study of budgeted mechanisms for experimental design. In this setting, \E{} has a budget $B$.
Each subject $i$ declares an associated cost $c_i >0$ to be part of the experiment, and must be paid at least her cost. In particular, the {\em Experimental Design Problem} (\SEDP) is to find a set $S$ of subjects for the experiment that maximizes $V(S) = \log\det(I_d+\sum_{i\in S}x_i\T{x_i})$ under the constraint $\sum_{i\in S}c_i\leq B$; our objective function corresponds to the information gain in parameter $\beta$ that is learned through linear regression methods, and is related to the so-called $D$-optimality criterion. Further, the subjects are \emph{strategic} and may lie about their costs. Thus, we need to design a
-mechanism for \SEDP with suitable properties.
+mechanism for \SEDP{} with suitable properties.
We present a deterministic, polynomial time, truthful, budget feasible mechanism for \SEDP{}.
By applying previous work on budget feasible mechanisms with submodular objective, one could {\em only} have derived either an exponential time deterministic mechanism or a randomized polynomial time mechanism. Our mechanism yields a constant factor ($\approx 12.68$) approximation, and we show that no truthful, budget-feasible algorithms are possible within a factor $2$ approximation. We also show how to generalize our approach to a wide class of learning problems.