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| author | Thibaut Horel <thibaut.horel@gmail.com> | 2012-08-05 23:51:27 -0700 |
|---|---|---|
| committer | Thibaut Horel <thibaut.horel@gmail.com> | 2012-08-05 23:51:27 -0700 |
| commit | dca0d8a0092234ccfa2513f71d2941c5ecd9fb38 (patch) | |
| tree | 269594bdac7aca9072b2e770b0cde91e5ebbc5e8 /rules.html | |
| download | foosball-dca0d8a0092234ccfa2513f71d2941c5ecd9fb38.tar.gz | |
Initial commit (teams and beginning of the rules)
Diffstat (limited to 'rules.html')
| -rw-r--r-- | rules.html | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/rules.html b/rules.html new file mode 100644 index 0000000..bb58459 --- /dev/null +++ b/rules.html @@ -0,0 +1,57 @@ +<!doctype html> +<html lang="fr"> +<head> + <meta charset="utf-8"> + <title>Rules - Palo Alto Series of Foosball</title> + <link rel="stylesheet" type="text/css" href="style.css"> +</head> +<body> + <h1>Rules</h1> + + <h2>Definitions</h2> + + <p>We will use the following table to refer to refer to the different parts of + the table:</p> + + <table> + <tr><td>Row 1</td><td>Goalkeeper (1 foosman)</td></tr> + <tr><td>Row 2</td><td>Defence (2 foosmen)</td></tr> + <tr><td>Row 3</td><td>Opponent's attack (3 foosmen)</td></tr> + <tr><td>Row 4</td><td>Midfield (5 foosmen)</td></tr> + <tr><td>Row 5</td><td>Opponent's midfield (5 foosmen)</td></tr> + <tr><td>Row 6</td><td>Attack (3 foosmen)</td></tr> + <tr><td>Row 7</td><td>Opponent's defence (2 foosmen)</td></tr> + <tr><td>Row 8</td><td>Opponent's goalkeeper (1 foosman)</td></tr> + </table> + + <h2>Tournament structure</h2> + + <h2>In-game rules</h2> + + <p>When the ball stops and cannot be reached by any foosmen, the action to + be taken depends on the position where the ball stopped:</p> + <ul> + <li>Before the third row: the ball is put in the closest + corner</li> + <li>Between the third and sixth rows: the ball is considered dead and + is kicked-off again from the middle</li> + <li>After the sixth row: the ball is put in the closest + corner</li> + </ul> + + <p>Things you cannot do: + <ul> + <li><em>Spinning:</em> swiftly spinning the bars all around without + holding them. + <li>Scoring from the middle directly after serve: the ball must be + touched by two of your players from two different rows before + a goal</li> + </ul></p> + + <p>Apart from that, everything is allowed, in particular: + <ul> + <li>Scoring from the midfield during the game</li> + <li>Scoring from the attack row without stopping the ball first</li> + </ul></p> +</body> +</html> |
